Gedit cs504/12/2023 It’s deliberate, then, that we’re initializing the PRNG with the current time: time’s always changing. (See man srand48 and man 2 time if curious.) Again, to seed a PRNG simply means to initialize it in such a way that the numbers it will eventually spit out will appear to be random. It looks like the first thing that main does is "seed" that so-called PRNG with the current time. By contrast, hard-coding the same number (pejoratively known as a "magic number") into your code in multiple places is considered bad practice, since you’d have to remember to change it, potentially, in all of those places.īelow those constants are a bunch of prototypes for functions that are defined below main. Next up are some constants, values that you don’t need to change, but because the code we’ve written (and that you’ll write) needs to know these values in a few places, we’ve factored them out as constants so that we or you could, theoretically, change them in one convenient location. We’ve also included some header files from SPL. Viewing another’s solution to a problem and basing your own solution on it.Ītop the file you’ll see some familiar header files. Using resources during a quiz beyond those explicitly allowed in the quiz’s instructions. Submitting the same or similar work to this course that you have submitted or will submit to another. Submitting (after possibly modifying) the work of another individual beyond allowed snippets. Splitting a problem’s workload with another individual and combining your work (unless explicitly authorized by the problem itself). Searching for or soliciting outright solutions to problems online or elsewhere. Searching for, soliciting, or viewing a quiz’s questions or answers prior to taking the quiz. Providing or making available solutions to problems to individuals who might take this course in the future. Paying or offering to pay an individual for work that you may submit as (part of) your own. Looking at another individual’s work during a quiz or test. Giving or showing to a classmate a solution to a problem when it is he or she, and not you, who is struggling to solve it. Working with (and even paying) a tutor to help you with the course, provided the tutor does not do your work for you.Īccessing a solution to some problem prior to (re-)submitting your own.Īsking a classmate to see his or her solution to a problem before (re-)submitting your own.ĭecompiling, deobfuscating, or disassembling the staff’s solutions to problems.įailing to cite (as with comments) the origins of code, writing, or techniques that you discover outside of the course’s own lessons and integrate into your own work, even while respecting this policy’s other constraints. Whiteboarding solutions to problems with others using diagrams or pseudocode but not actual code. Turning to the web or elsewhere for instruction beyond the course’s own, for references, and for solutions to technical difficulties, but not for outright solutions to problems or your own final project. ![]() Sharing snippets of your own solutions to problems online so that others might help you identify and fix a bug or other issue. Sending or showing code that you’ve written to someone, possibly a classmate, so that he or she might help you identify and fix a bug. Reviewing past years' quizzes, tests, and solutions thereto. Incorporating snippets of code that you find online or elsewhere into your own code, provided that those snippets are not themselves solutions to assigned problems and that you cite the snippets' origins. Helping a classmate identify a bug in his or her code, such as by viewing, compiling, or running his or her code, even on your own computer. Communicating with classmates about problems in English (or some other spoken language).ĭiscussing the course’s material with others in order to understand it better.
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